About
We turn ideas
into playable worlds.
An independent studio built around thoughtful development, clear collaboration and the craft of making games feel right.
About Vertex Arc
A focused studio for ambitious interactive work.
Vertex Arc creates independent and client game development projects across Unity and Unreal Engine. The studio works from early concepts through prototypes, core systems, presentation and technical refinement.
Every engagement is shaped around what the project needs: a focused proof of concept, a production-ready gameplay system, a strong vertical slice or dependable support for an existing build.
Our approach
Strong ideas become strong games when the creative intent, technical foundation and feedback loop reinforce each other.
Studio reel
Vertex Arc
in motion.
A concise look at the gameplay, environments and interactive systems behind our work.

CEO & Founder
Sarim Ahmed
Founder / Game Developer
Sarim founded Vertex Arc to build interactive experiences where solid engineering serves a clear creative vision. His work focuses on game development with Unity, gameplay programming, prototyping and the iterative process of turning an idea into something players can feel and understand.
Vertex Arc reflects that approach: stay close to the playable experience, communicate clearly, and build systems that support where the project needs to go next.
Start a conversation
Have a game
in mind?
Tell us what you’re building and let’s explore how Vertex Arc can help bring it to life.
Start a project ↗