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Development Showcase

3D Horror Experience

A 3D horror gameplay study focused on how lighting, spatial composition, sound and controlled player information can sustain suspense.

Engine
Unreal Engine
Platform
PC
Genre
Horror

Project overview

The work behind the playable experience.

An atmospheric horror prototype using environment, pacing and restrained visual feedback to build tension.

Challenge

Build tension without relying on constant action or overwhelming visual effects.

Solution

Measured pacing, limited visibility and deliberate environmental framing guide attention while preserving uncertainty.

Game DevelopmentEnvironment DesignLightingAtmosphere & Polish

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